With the Glass Bead Game, various talents will realize the potential.
At the time, how the various talents can share the future opportunities on a same simulating board is one of my most important interest.
Fig.1:
Diplomacy, a game produced by Avalon Hill, and Tarot.
Poker was straight just with one card change.
I’m enjoying imagination to create a simulator.
Then another path is
The first scheme method links {space, time, concept}, and realizes any measurement. I.e. any simulator becomes possible.
This time, I apply some parameters of Sid Meier's Civilization V to measure the dimensions.
National Epic at first reflexive in the first set; {sacrifice, inversed judgement} to be appeared [lost space-time, unstable beginning]interval; measurable in the simulator.
Any linkage of {1st scheme (1), 1st scheme (2), ... , 1st scheme (∞)}set is possible, i.e. the infinite simulator of change is possible.
This time, I used tarot. Also simulator with other methods, e.g. I-Ching or rune, with putting self in other space, time and concept is possible. It is being described as "The Three Lives" in the novel Glass Bead Game as Hesse's example, above is its advanced realization because the perfect language is now fact.
Link:
Creating Kyo’s Civilization.
https://kyonissho.com/kyos-blog/blog/2021/07/10/creating-kyos-civilization/
Creating Kyo’s Civilization (2).
https://kyonissho.com/kyos-blog/blog/2021/11/23/creating-kyos-civilization-2/
Creating Kyo’s Civilization (3).
https://kyonissho.com/kyos-blog/blog/2021/12/09/creating-kyos-civilization-3/
Creating Kyo’s Civilization (4).
https://kyonissho.com/kyos-blog/blog/2022/01/27/creating-kyos-civilization-4/
Creating Kyo’s Civilization (5).
https://kyonissho.com/kyos-blog/blog/2022/01/30/creating-kyos-civilization-5/
Creating Kyo’s Civilization (6).
https://kyonissho.com/kyos-blog/blog/2022/03/20/creating-kyos-civilization-6/
Creating Kyo's Civilization (7).
https://kyonissho.com/kyos-blog/blog/2024/05/11/creating-kyos-civilization-7/
Creating Kyo's Civilization (8).
https://kyonissho.com/kyos-blog/blog/2024/05/30/creating-kyos-civilization-8/
No. 2496 Appearance and Dimensions of Civilization or Leader, as Creating Kyo’s Civilization (9).
https://kyonissho.com/kyos-blog/blog/2024/07/01/no-2496-appearance-and-dimensions-of-civilization-or-leader-as-creating-kyos-civilization-8/
No.2498. Creating Kyo’s Civilization (10).
https://kyonissho.com/kyos-blog/blog/2024/07/10/no-2498-creating-kyos-civilization/
Gaming and Cards, Creating Kyo’s Civilization (11) (no.2508).
https://kyonissho.com/kyos-blog/blog/2024/07/30/gaming-and-cards/
No. 2514. Creating Kyo’s Civilization (12)
https://kyonissho.com/kyos-blog/blog/2024/08/12/no-2514-creating-kyos-civilization-12/
(C) Copyright 2024 Kiyom Nishio (Kyo Nissho). All rights reserved.